John Duke, creator of the WaterRower, was inspired to try his hand at invention while working at a subsidiary for U.S. Steel. He wanted to make an indoor machine that felt as much like real rowing as possible, with a focus on aesthetics. It took him two years to get the design right, moving past failed ideas such as a flipper in the tank instead of a clutch. What began as a series of doodles at his desk turned into a sculptural piece of exercise equipment that upends expectations in two ways: by bringing water indoors, and by looking elegant and artful when stored.
The rowing machine itself is unlike any other on the market with its patented water filled flywheel. It is hard to exactly copy the action of a scull on the water, but the mechanics of the flywheel spinning in water comes in a close second on dry land. The fact that the water is 800 times denser than air means that there is no need for any extra resistance or dampening that you will find in normal air rowers. The faster you pull, the more resistance is generated giving it infinite variability. However, if you want to be able to practice rowing with a faster stroke, you will have to reduce the amount of water in the tank unlike an air rower where you just have to adjust the baffle.